Youth Basketball In-House League Rules

Time Clocks
* Games will consist of:  Four 8-minute quarters with a 5-minute pregame warm-up and a 4-minute halftime.
* Clock will run continuously except for last two minute of 1st half and last two minutes of 2nd half with clock stopping on all whistles, free throws and timeouts, unless ahead by 15 points.
* Overtime periods will be 2 minutes in length with a stop clock on all whistles, free throws and timeouts for the 1st TWO overtimes. Second Overtime is sudden death - first team to score wins.

 

Playing Time

·All players are guaranteed to play 1 entire quarter in each half.


Half Court Defenses

·        3rd/4th grade: Man-to-man only. Half court defenses entire game.

·        5th/6th  grade: Man-to-man until second half when half-court zone allowed. 


Full Court Presses

·        3rd/4th grade: Can use any type of press the last four (4) minutes of a game unless ahead by 15 points.

·        5th/6th grade: Can use any type of press the entire game unless ahead by 15 points.


NOTE:  The determination of whether a team is playing a zone defense or not is solely up to the individual referee of each game. Occasional double teaming and trapping of the ball are permitted as long as it is clear to the referees that each player is assigned to and attempting to guard a specific player from the other team. When pressing or zone defense is not permitted, the first illegal attempt to do so will result in a warning. The second and all subsequent violations will result in a two shot technical foul.


Foul Shots will be taken if a player is fouled while shooting or when the opposing team has committed 7 team fouls per half (10 team fouls = 2 shots).


·4th grade teams may use the shorter foul line (12’ foul line) on their attempts if it is determined that the player cannot shoot from regulation.


·Players may not move from their position around the key until the ball is released. If the ball does not hit the rim/backboard, the defense is given possession out of bounds under the basket.


·Players Foul Out after committing 5 fouls.


Timeouts: 

· Each team receives 3 timeouts per game – 1 extra timeout in overtime.

· We are using the OHSAA rules concerning flagrant technical fouls committed by a player. 

 

A flagrant technical foul will result in game ejection and suspension from the following game.

·We are using the OHSAA rules concerning two technical fouls called on a coach in a game

 

It will result in the coach having to leave the building for the game – no exceptions – plus a

two-game suspension.